Much of the scripting leaves a lot to be desired too. Perhaps the worst part of Back in Action is the voice-acting. Whether or not they work is an entirely different matter. This became less of an issue as Jagged Alliance progressed, and as you master this element of the game you can start to put complex series of events into motion. It forces you to go back and reorder your troops, and the whole plan and go system can start off as a frustrating and finicky addition. Sometimes you'll send the whole team to do something and only one of them goes. The plan and go tactical option is ok if your mercenaries actually go where you say and do what you plan them to.
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